Level Greybox and Layout: Jaedan


This past week has been spent on layout and greyboxing the level. We only have about 3 weeks to make this into a functional game so I had to come up with a quick layout so the rest of the team could see how the game would play out. I didn't have a ton of time so I've been greyboxing with the asset pack that we were given, since the pack is modular I can change all of the walls, floors, and ceilings out later to make the level not feel super repetitive.

This week I will try to finish the level so the team can start putting in the mechanics.

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