Ryan_work_project_pluto_p1


So far for this project I have worked on the enemy AI systems. This includes a tracking system and a spawn system. The goal is to improve upon the ai to make it sprint when farther away from the player. I also need to make the spawner wait until an action is performed to start spawning AI. 

I also started work on the score and buyable doors. This can easily be improved further by making different doors. 

Next to start work on a UI. 

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